George Evans
123 Fake Street | City, State, Zip Code
000-000-0000
email@email.com
Objective
Passionate Game Producer seeking an opportunity to be part of top gaming industry to aid in the management of game production lifecycle.
Summary of Qualifications
Formidable project management skills
Ability to gracefully balance schedule needs with creative imperatives
Passion for making and playing computer games
Experience with agile software development
Proficiency in Microsoft Excel, Project, Visio and Word
Professional Experience
Senior Game Producer, January 2007- Present
Company Name, City, State
Responsibilities
Actively participated in the game design process and represented the voice of reality.
Collaborated and worked with designers, engineers, and artists to ensure the smooth development of quality products.
Established and maintained the vision, scope, schedule, budget, and resources plan for game titles.
Ensured all concurrent game projects meet schedule, budgetary, and marketing requirements.
Created and established repeatable processes to improve efficiency and predictability.
Video Game Producer, May 2004- December 2006
Company Name, City, State
Responsibilities
Endorsed and supported product development by working with department leads and management to coordinate the production process.
Determined and managed production schedules and milestones involving product development.
Updated and obtained project schedule and reported the status on a weekly basis.
Assisted and helped develop and/ or wrote production processes and specifications.
Managed and oversaw development staff and ensured that projects needs are effectively communicated.
Education
Master’s Degree in Computer Science, 2004
Yale University
Bachelor’s Degree in Computer Science, 2002
Yale University
123 Fake Street | City, State, Zip Code
000-000-0000
email@email.com
Objective
Passionate Game Producer seeking an opportunity to be part of top gaming industry to aid in the management of game production lifecycle.
Summary of Qualifications
Formidable project management skills
Ability to gracefully balance schedule needs with creative imperatives
Passion for making and playing computer games
Experience with agile software development
Proficiency in Microsoft Excel, Project, Visio and Word
Professional Experience
Senior Game Producer, January 2007- Present
Company Name, City, State
Responsibilities
Actively participated in the game design process and represented the voice of reality.
Collaborated and worked with designers, engineers, and artists to ensure the smooth development of quality products.
Established and maintained the vision, scope, schedule, budget, and resources plan for game titles.
Ensured all concurrent game projects meet schedule, budgetary, and marketing requirements.
Created and established repeatable processes to improve efficiency and predictability.
Video Game Producer, May 2004- December 2006
Company Name, City, State
Responsibilities
Endorsed and supported product development by working with department leads and management to coordinate the production process.
Determined and managed production schedules and milestones involving product development.
Updated and obtained project schedule and reported the status on a weekly basis.
Assisted and helped develop and/ or wrote production processes and specifications.
Managed and oversaw development staff and ensured that projects needs are effectively communicated.
Education
Master’s Degree in Computer Science, 2004
Yale University
Bachelor’s Degree in Computer Science, 2002
Yale University